
- #SWIFT SHARE SINGLETON THROUGHOUT PROJECT HOW TO#
- #SWIFT SHARE SINGLETON THROUGHOUT PROJECT SOFTWARE#
- #SWIFT SHARE SINGLETON THROUGHOUT PROJECT CODE#
The default payment queue of the StoreKit framework is a fine example. That's the primary and only goal of the singleton pattern. There are times that you want to make sure only one instance of a class is instantiated and that your application only uses that instance. The singleton pattern is a very useful pattern. Let standardUserDefaults = UserDefaults.standard If you've worked with Apple's frameworks, then chances are that you've already used the singleton pattern. The singleton pattern guarantees that only one instance of a class is instantiated.
#SWIFT SHARE SINGLETON THROUGHOUT PROJECT HOW TO#
Why is that? In this episode, I explain what the singleton pattern entails and how to create singletons in Swift. Despite its popularity, it's often considered an anti-pattern.
#SWIFT SHARE SINGLETON THROUGHOUT PROJECT SOFTWARE#
If you like my tutorials please follow me on medium, twitter & linkedIn accounts.The singleton pattern is a widely used design pattern in software development. It ensures only one object will be created in the app at any situation in multi threading environment in iOS. So to solve this kind of duplications or multiple creations, we raise the barrier to stop all the currently running tasks while the object is being created. In this case the singleton object might have a chance to be created twice.

Once it creates, it will reside in the memory till app terminates.Īssume the above singleton object is being accessed from two threads which are running slightly one after another. To load the singleton instance into the memory whenever we needed, we need to create it by using lazy keyword. This ensures us only one instance is there. Note that in the above example it has private initialiser, in order to restrict the object creation even accidentally in other parts of the app. The downside of this approach is, the class get’s loaded in memory even if it’s never used. Some times we do not use it, then what is it use by being in memory?. It will be instantiated once and will be in memory all the time of app life cycle. With this simple GCD flag, we’ll be able to solve our problems.Ĭreating a singleton like in the above example is fine and it is thread safe.
#SWIFT SHARE SINGLETON THROUGHOUT PROJECT CODE#
A dispatch barrier will ensure that a piece of code will be executed, and while it’s being executed, no other piece of code will be executed. One of the ways we can do this is to raise a dispatch barrier. In order not to corrupt our data, we need to control the write access in the singleton. If you need to control an access to a shared resource, like app settings, or the keychain, singletons are a perfect choice. Singletons obviously exist for a reason, and there are times when they are the perfect choice for you. For example you have a singleton object to change the font of a particular screen in your app, it is impossible to know where that change has been triggered(from which controller) where you assign multiple fonts to singleton object in different controllers. So it has global access, if start using many singleton objects in the project, that will give us a lot of trouble.

So we can say at any given point of time in the app life cycle only one instance of the singleton object is used and it provides a global access point to it from anywhere in your project. In swift(iOS), Singleton class will be instantiated only once and will be in memory through out the app life cycle.
